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kisara kisara
posted on Monday, December 19 2011, 02:10 PM in Game Suggestions
:( :( Why the new dagger options have no agility :( :( . It make the new dagger is worse than twisting nether, the old weapon...while all other is better :( :( :( . New dagger + less damage, less evasion rate, less hit rate :( :( :( Please fix it options...Thank you, dear GM
Responses (6)
  • Accepted Answer

    Galadriel Admin Galadriel
    replied on Monday, December 19 2011, 03:19 PM #Permalink
    We'll check the new daggers to see what you're talking about. Thanks. :)
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  • Accepted Answer

    ThatzMe ThatzMe
    replied on Monday, December 19 2011, 04:45 PM #Permalink
    pls check new 2h weapon also.. :P
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  • Accepted Answer

    Allen Allen
    replied on Monday, December 19 2011, 05:18 PM #Permalink
    May I throw in that Tears of the Ant Queen staff is sort of ugly (everyone in the game thinks so, too. lol) so i wanted to suggest that it be changed into something better-looking :P
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  • Accepted Answer

    Sedy Admin Sedy
    replied on Monday, December 19 2011, 08:47 PM #Permalink
    pls check new 2h weapon also.. :P


    Why, what's wrong with 2H stats? I'm guessing your comparing it to Despair and see that it's missing strength?
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  • Accepted Answer

    Sedy Admin Sedy
    replied on Monday, December 19 2011, 08:48 PM #Permalink
    May I throw in that Tears of the Ant Queen staff is sort of ugly (everyone in the game thinks so, too. lol) so i wanted to suggest that it be changed into something better-looking :P


    All the new weapons are in that style. If you don't like the look of it, go kill a new world boss :D
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  • Accepted Answer

    Sedy Admin Sedy
    replied on Monday, December 19 2011, 09:07 PM #Permalink
    :( :( Why the new dagger options have no agility :( :( . It make the new dagger is worse than twisting nether, the old weapon...while all other is better :( :( :( . New dagger + less damage, less evasion rate, less hit rate :( :( :( Please fix it options...Thank you, dear GM


    It has no agility but it has 6% attack speed, 30% aggro reduction and a motion chance effect. Its not worse, it is just different. If the other weapon suits your type of playstyle and matches your other items then why not just keep the other weapon? All of the new quest weapons are based on the ones from the world bosses, same damage, a few more of some of the stats and then something different. If all the new weapons were more of the same stuff, there would be no point to it, I can't keep piling on more and more damage to the same level of item.

    If you really think this is wrong then please do make an argument. I don't mind that at all. If you can sway my thoughts on it then I will of course change it and the other weapons from the new world bosses, since they have the same stats, just a different model.
    Reply voted down Show
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