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Sedy Admin Sedy
posted on Sunday, April 07 2024, 10:18 PM in Updates
MONSTERS
Damage
The mechanic that allows monster's to do a percentage of the target's Max HP as damage has been corrected to ignore any absorb the target might have. This mostly affects the new Temple of Ishva dungeon and world boss Dark Deity Ishva, but also the seasonal bosses Bad Santa, Bossy Boxxy, Valentino, and the mount bosses Cerberus, Sapphiris, Fire Phoenix, Dark Phoenix, Scorpion, Frost Kitsune, and one skill of the world boss Hedorah.

Drops
Corrected the drops of Praedo Zealot in the Temple of Ishva Dungeon. They should drop MP Potion not HP Potion.
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Mikhail wrote: Ash wrote: Still no Paralysis/Silence skill for Assasin? They’re the only class
9 hours ago
Ash wrote: Still no Paralysis/Silence skill for Assasin? They’re the only class that dont have it
9 hours ago
Ash wrote: Still no Paralysis/Silence skill for Assasin? They’re the only class that dont have it
11 hours ago
Youzhny wrote: This is seriously sad, i thought Melee deserved a huge boost since they almost can
14 hours ago