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Sedy Admin Sedy
posted on Monday, June 12 2017, 12:20 AM in Updates
EXPERIMENTAL
Due to multiple player requests to stop the Sales Agent, Auction House, Vendors, etc. messing with the positioning of your inventory bags, I have disabled the reorganisation and forced opening of inventory bags 1-3 when you open one of these systems. The main inventory window will still get repositioned but the bag windows will remain wherever you have them set, or not show at all if you didn't have them open the last time you used the inventory interface.

This does not affect the reorganisation when opening the Warehouse as I believe that works fine since you have much more screen space with the small warehouse interface.

Please let me know your thoughts on this - if it's good or bad, or causes any problems I didn't think of. Also let me know your thoughts on doing the same for the main inventory window - should it get repositioned or not?


FIXES
Fixed the positioning of the Auction House window - it has been moved to the left of the screen to make room for your inventory window.

Fixed an issue with the Auction House history tab not recording some item purchases if they had enhancements.


REVERTED
Reverted the change to Slotz being unusable in dungeon/battlefield as it's the only current workaround for casters to get out of the channeled spell glitch/bug.


CRASHES
I'm aware of the multiple channel crashes we had the past few days and ask for your patience as I work to find a solution to some compatibility issues with some of our server software that started with the move to a new version of Windows Server recently. Due to the nature of the issues, I have little choice but to apply possible fixes to the live server as the issues only arise when the server is under load from many players - so it's not possible on a test server.
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